Code in the API subdirectory is not restricted by this licence, and is in the public domain. There are 4 animations included with the download in the Presets folder. You can also use the 1-9 keys to play animations without the rightclick menu. You can play any animation anywhere in the GameData folder, and you can reload the animations (Reload Animations) if you want to test animations you've just made. You will also see, if you right click on the kerbal while you're NOT in the animation screen, there are some new right click actions. This is the most important window, it's where you Load animation files, create them, and manage the timeline of the loaded animation.Ī little window in the top right corner which allows you to hide any of the other 3 windows The Manipulation window, which is where you manipulate the selected bone. ![]() The Bone Hierarchy window, which is where you select the bones to manipulate. The animation tool will only work if the kerbal is standing on dry ground.Ĭlick the kerbal face looking button in the App Launcher Launch a ship, or go to one you've already landed somewhere. anim files, which can be used by your own plugins. The animator is the main tool, which allows you to create, edit, play, and export. This mod has 2 components: the animator, and the API. ![]() The animation files for them are all included in the download. I posted these gifs on reddit a while back, if you recongnized them. It runs with KSP 1.0.4, and allows the creation of animations for kerbals on EVA. ![]() So here it is, Kerbal Animation Suite v1.1.3.2. Thankfully, my computer began encountering this error thanks to the Windows 10 update, and I was (hopefully) able to fix it. A while ago, I attempted to create a tool to animate kerbals, for things like cinematics and other plugins, but I ran into a completely breaking issue, that only occurred on some computers, and I couldn't figure out how to fix it.
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